birbmap/Birdmap/ClientApp/src/store/Counter.ts

49 lines
1.9 KiB
TypeScript

import { Action, Reducer } from 'redux';
// -----------------
// STATE - This defines the type of data maintained in the Redux store.
export interface CounterState {
count: number;
}
// -----------------
// ACTIONS - These are serializable (hence replayable) descriptions of state transitions.
// They do not themselves have any side-effects; they just describe something that is going to happen.
// Use @typeName and isActionType for type detection that works even after serialization/deserialization.
export interface IncrementCountAction { type: 'INCREMENT_COUNT' }
export interface DecrementCountAction { type: 'DECREMENT_COUNT' }
// Declare a 'discriminated union' type. This guarantees that all references to 'type' properties contain one of the
// declared type strings (and not any other arbitrary string).
export type KnownAction = IncrementCountAction | DecrementCountAction;
// ----------------
// ACTION CREATORS - These are functions exposed to UI components that will trigger a state transition.
// They don't directly mutate state, but they can have external side-effects (such as loading data).
export const actionCreators = {
increment: () => ({ type: 'INCREMENT_COUNT' } as IncrementCountAction),
decrement: () => ({ type: 'DECREMENT_COUNT' } as DecrementCountAction)
};
// ----------------
// REDUCER - For a given state and action, returns the new state. To support time travel, this must not mutate the old state.
export const reducer: Reducer<CounterState> = (state: CounterState | undefined, incomingAction: Action): CounterState => {
if (state === undefined) {
return { count: 0 };
}
const action = incomingAction as KnownAction;
switch (action.type) {
case 'INCREMENT_COUNT':
return { count: state.count + 1 };
case 'DECREMENT_COUNT':
return { count: state.count - 1 };
default:
return state;
}
};