Initial version

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2019-08-23 10:07:26 +02:00
commit 3b6bb33505
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geogame/main/models.py Normal file
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import os
import random
import uuid
from django.contrib.postgres.search import SearchVectorField, SearchQuery, SearchVector
from django.conf import settings
from django.db import models, transaction, IntegrityError
from django.shortcuts import get_object_or_404
from django.utils.translation import ugettext_lazy as _
from django.conf import settings
from django.core.validators import FileExtensionValidator
from django.shortcuts import reverse
from django.contrib.auth.models import AbstractUser
from django.utils import timezone
from django_countries.fields import CountryField
from geopy import distance
class User(AbstractUser):
first_name = models.CharField(_('first name'), max_length=50, blank=True, db_index=True)
last_name = models.CharField(_('last name'), max_length=50, blank=True, db_index=True)
email = models.EmailField(_('email address'), blank=False, null=False, db_index=True)
api_key = models.CharField(_('google maps api key'), max_length=255, blank=True, db_index=True)
def generate_new_game(self, country=None):
game = Game.objects.create(
start=timezone.now(),
user=self,
score=0,
active=True,
)
qs = Coord.objects.all()
if country:
qs = qs.filter(country=country)
coords = qs.order_by('?')[:5]
for i, coord in enumerate(coords):
round = GameRound.objects.create(
game=game,
coord=coord,
order=i,
)
if i == 0:
round_id = round.id
return game.id, round_id
def get_active_game(self):
return Game.objects.filter(user=self, active=True).last()
def deactive_games(self):
return Game.objects.filter(user=self).update(active=False)
class Country(models.Model):
country = models.CharField(_('Country'), max_length=255, null=False, blank=False)
def __str__(self):
return self.country
class Coord(models.Model):
lng = models.CharField(_('longitude'), max_length=50, null=False, blank=False)
lat = models.CharField(_('latitude'), max_length=50, null=False, blank=False)
country = models.ForeignKey(Country, models.PROTECT,
related_name='coord_country',
null=False, blank=False)
user = models.ForeignKey(User, models.PROTECT,
related_name='coord_user',
null=False, blank=False)
class Game(models.Model):
start = models.DateTimeField()
user = models.ForeignKey(User, models.PROTECT,
related_name='game_user',
null=False, blank=False)
score = models.PositiveIntegerField()
active = models.BooleanField()
country = models.ForeignKey(Country, models.PROTECT,
related_name='game_country',
null=True, blank=True)
def get_rounds(self):
return GameRound.objects.filter(game=self)
class GameRound(models.Model):
game = models.ForeignKey(Game, models.PROTECT,
related_name='round_game',
null=False, blank=False)
coord = models.ForeignKey(Coord, models.CASCADE,
related_name='round_coord',
null=False, blank=False)
order = models.IntegerField(_('round order'))
guess_lat = models.CharField(_('latitude'), max_length=50, blank=True, null=True)
guess_lng = models.CharField(_('longitude'), max_length=50, blank=True, null=True)
def get_distance(self):
if not self.guess_lat or not self.guess_lng:
return 0
actual_coord = (self.coord.lat, self.coord.lng,)
guess_coord = (self.guess_lat, self.guess_lng,)
return distance.distance(actual_coord, guess_coord).km