// // Created by marcsello on 03/11/2020. // #include "pixeldata_utils.h" uint8_t flip_image(const uint8_t *source, uint8_t *destination, uint64_t data_length, uint64_t width, uint64_t height) { if ((width*height*3) != data_length) { return IMAGE_FLIP_FAIL; } for (uint64_t i = 0; i < height; i++) { for (uint64_t j = 0; j < width; j++) { destination[(i * width + j) * 3] = source[((height - i - 1) * width + j) * 3]; destination[(i * width + j) * 3 + 1] = source[((height - i - 1) * width + j) * 3 + 1]; destination[(i * width + j) * 3 + 2] = source[((height - i - 1) * width + j) * 3 + 2]; } } return IMAGE_FLIP_SUCCESS; }